"WorldVertexTransition"
{ $alpha 0.9
	"$basetexture" 			"nature/milrock002b"
	"$basetexture2" 		"nature/milground004"
	//"$bumpmap" 			"nature/milrock002b_normal"
	//"$envmap"			"env_cubemap"
	//"$normalmapalphaenvmapmask" 	"1"
	"%tooltexture"			"nature/milground004_rock2b_tooltexture"
	"$surfaceprop" 			"dirt"
	"$surfaceprop2" 		"rock"

}
