"WorldVertexTransition"
{ $alpha 0.9
	"$basetexture" 			"nature/milrock002b"
	"$basetexture2" 		"nature/milground011"
	//"$bumpmap" 			"nature/milrock002b_normal"
	//"$envmap"			"env_cubemap"
	//"$normalmapalphaenvmapmask"	"1"
	"%tooltexture" 			"nature/milground011_rock2b_tooltexture"
	"$surfaceprop" 			"rock"

}
