"LightmappedGeneric"
{ $alpha 0.9
	"$basetexture" "metal/metalwall076a"
	"$basealphaenvmapmask" 1
	"$surfaceprop" "metal"
	"%keywords" "combine"

	// NOTE: Even though env_cubemap is here, it will turned off for DX6
	// because $multipass 1 isn't defined
	"$envmap" "env_cubemap"
	"$envmaptint" "[ 0.55 0.55 0.75 ]"
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	
	"LightmappedGeneric_hdr_dx9"
	{ $alpha 0.9
		// put HDR override stuff here
		"$envmaptint" "[ .09 .1 .12]"
	}

	"LightmappedGeneric_dx9"
	{ $alpha 0.9
		"$envmaptint" "[ .09 .1 .12]"
	}
}
