"WorldVertexTransition"

{ $alpha 0.9
	"$basetexture" 	"nature/milrock001"
	"$basetexture2" "nature/milrock002"
	"%tooltexture" 	"nature/milrock001_2_tooltexture"
	//"$bumpmap"	"nature/milrock001_normal"
	"$surfaceprop" 	"rock"

}
