"LightmappedGeneric"
{ $alpha 0.9
	// Original shader: BaseTimesLightmap
	"$basetexture" "Metal/metalwall029a"
	"$surfaceprop"  "metal"
	"$detail" "detail\plaster_detail_01"
	"$detailscale" "6.283"
	"$detailblendfactor" 1
	"$detailblendmode" "0"

	"%keywords" "c17industrial,wasteland"
}
