"LightmappedGeneric"
{ $alpha 0.9
	"$basetexture" "Brick/brickwall021a"
	"$surfaceprop" "brick"

	"$detail" "detail\noise_detail_01"
	"$detailscale" "7.740"
	"$detailblendfactor" .8

	"$detailblendmode" 0
	"$bumpmap" "brick/brickwall021a_normal"
//	"$parallaxmap" "brick/brickwall021a_height"
//	"$parallaxmapscale" ".0125"
}
