"WorldVertexTransition"
{ $alpha 0.9
	"$basetexture2"	"nature/milground004"
	"$basetexture" 	"nature/milrock002"
	//"$bumpmap" 	"nature/milrock001_normal"
	"%tooltexture"	"nature/milground004_rock2_tooltexture"
	"$surfaceprop" 	"dirt"
	"$surfaceprop2" "rock"

}
