"LightmappedGeneric"
{ $alpha 0.9
	"$basetexture" "Metal/metalwall050a"
	"$surfaceprop"  "metal"
	"$detail" "detail\metal_detail_01"
	"$detailscale" "4.283"
	"$detailblendfactor" .8
	"$detailblendmode" "0"

	"$bumpmap" "Metal/metalwall050a"
	//"$envmap" "env_cubemap"
	//"$normalmapalphaenvmapmask" 1
	//"$envmapcontrast" 1
	//"$envmapsaturation" 1
	//"$envmaptint" "[ .5 .5 .5]"
}
