"WorldVertexTransition"
{ $alpha 0.9
	"$basetexture" "nature/rockwall012a"
	"$basetexture2" "nature/dirtfloor009c"
	"%tooltexture" "nature/blendrockmoss002a_tooltexture"
	"%keywords" "wasteland"
	"$surfaceprop" "dirt"
	"$bumpmap" "Nature/rockwall012a_normal"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[ .5 .5 .5]"
	"$envmap" "env_cubemap"
	"$bumpbasetexture2withbumpmap" "1"
}
