"WorldVertexTransition"
{ $alpha 0.9
	"$basetexture" 	"nature/milrock002"
	"$basetexture2" "nature/milrock002b"
	//"$bumpmap" 	"nature/milrock002b_normal"
	//"$normalmapalphaenvmapmask"	"1"
	"%tooltexture" 	"nature/milrock002_2b_tooltexture"
	"$surfaceprop" 	"rock"

}
