"LightmappedGeneric"
{ $alpha 0.9
	// Original shader: BaseTimesLightmap
	"$basetexture" "Metal/metalwall052b"
	"$surfaceprop"  "metal"
	"$detail" "detail\metal_detail_01"
	"$detailscale" "4.283"
	"$detailblendfactor" .8
	"$detailblendmode" "0"

	"%keywords" "c17industrial,wasteland"
}
