"WorldVertexTransition"
{ $alpha 0.9
	"$basetexture2" "nature/gravelfloor004a"
	"$basetexture" "nature/rockwall001a"
	"%tooltexture" "nature/blendrockgravel001a_tooltexture"
	"%keywords" "wasteland"
	"$surfaceprop" "concrete"
	"$bumpmap2" "Nature/gravelfloor004a_normal"
	"$bumpmap" "nature/rockwall001a_normal"

	"$detail" "detail\rock_detail_01"
	"$detailscale" "5.0"
	"$detailblendfactor" .6
	"$detailblendmode" 0
}
