"vertexlitGeneric"
{ $alpha 0.9
	"$baseTexture" "models/de_dust/dusandwllwn"
	"$envmap" "env_cubemap"
	"$envmapmask" "models/de_dust/dusandwllwnr"
	"$envmaptint" "[ 0.3 0.6 0.4 ]"
	"$surfaceprop" "rock"
}
