"lightmappedGeneric"
{ $alpha 0.9
	"$baseTexture" "de_cbble/CstlDr2Big"
	"$surfaceprop" "wood"
	"$bumpmap" "de_cbble/CstlDr2Big_normal"
 	"$envmap" "env_cubemap"
	"%keywords" "cstrike"
	"$normalmapalphaenvmapmask" 1
}
