/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Half-Life Deathmatch: Source */ "hl1mp" { "Signatures" { /* string: (%0.2f) output: (%s,%s) -> (%s,%s,%.1f)(%s)\n */ "FireOutput" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x24\x01\x00\x00\x53\x8B\xC1" "windows64" "\x48\x8B\xC4\x48\x89\x50\x2A\x48\x89\x48\x2A\x41\x54" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" "linux64" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } /* Windows: Called with string "vehicle_driver_eyes" as the second parameter */ "LookupAttachment" { "library" "server" "windows" "\x55\x8B\xEC\x56\x8B\xF1\x80\xBE\x2A\x2A\x2A\x2A\x00\x75\x2A\x83\xBE\x2A\x2A\x2A\x2A\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40" "windows64" "\x48\x89\x5C\x24\x2A\x57\x48\x83\xEC\x20\x80\xB9\x2A\x2A\x2A\x2A\x00\x48\x8B\xFA\x48\x8B\xD9\x75\x2A\x48\x83\xB9\x2A\x2A\x2A\x2A\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x48\x85\xC0\x74\x2A\x48\x8B\xCB\xE8\x2A\x2A\x2A\x2A\x48\x8B\x8B\x2A\x2A\x2A\x2A\x48\x85\xC9\x74\x2A\x48\x83\x39\x00\x74\x2A\x48\x8B\xD7\xE8" "linux" "@_ZN14CBaseAnimating16LookupAttachmentEPKc" "linux64" "@_ZN14CBaseAnimating16LookupAttachmentEPKc" } } "Offsets" { "SetOwnerEntity" { "windows" "18" "windows64" "18" "linux" "19" "linux64" "19" } "GiveNamedItem" { "windows" "407" "windows64" "407" "linux" "408" "linux64" "408" } "RemovePlayerItem" { "windows" "276" "windows64" "276" "linux" "277" "linux64" "277" } "Weapon_GetSlot" { "windows" "274" "windows64" "274" "linux" "275" "linux64" "275" } "Ignite" { "windows" "215" "windows64" "215" "linux" "216" "linux64" "216" } "Extinguish" { "windows" "219" "windows64" "219" "linux" "220" "linux64" "220" } "Teleport" { "windows" "111" "windows64" "111" "linux" "110" "linux64" "110" } "CommitSuicide" { "windows" "446" "windows64" "446" "linux" "446" "linux64" "446" } "GetVelocity" { "windows" "143" "windows64" "143" "linux" "144" "linux64" "144" } "EyeAngles" { "windows" "134" "windows64" "134" "linux" "135" "linux64" "135" } "SetEntityModel" { "windows" "26" "windows64" "26" "linux" "27" "linux64" "27" } "AcceptInput" { "windows" "38" "windows64" "38" "linux" "39" "linux64" "39" } "WeaponEquip" { "windows" "268" "windows64" "268" "linux" "269" "linux64" "269" } "Activate" { "windows" "35" "windows64" "35" "linux" "36" "linux64" "36" } "PlayerRunCmd" { "windows" "425" "windows64" "425" "linux" "426" "linux64" "426" } "GiveAmmo" { "windows" "258" "windows64" "258" "linux" "259" "linux64" "259" } "GetAttachment" { "windows" "258" "windows64" "258" "linux" "259" "linux64" "259" } } "Keys" { "GameRulesProxy" "CHL1MPGameRulesProxy" "GameRulesDataTable" "hl1mp_gamerules_data" } } }