/**

 * Do not edit this file.  Any changes will be overwritten by the gamedata

 * updater or by upgrading your SourceMod install.

 *

 * To override data in this file, create a subdirectory named "custom" and

 * place your own gamedata file(s) inside of it.  Such files will be parsed

 * after SM's own.

 *

 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)

 */



"Games"

{

	/* CGlobalEntityList */

	"#default"

	{

		"#supported"

		{

			"game"		"left4dead2"

			"game"		"nucleardawn"

		}

		

		"Offsets"

		{

			/* Offset into LevelShutdown */

			"gEntList"

			{

				"windows"	"40"

			}



			"EntInfo"

			{

				"windows"	"4"	

				"linux"		"4"

				"mac"		"4"

			}

		}

		

		"Signatures"

		{

			"LevelShutdown"

			{

				"library"	"server"

				"windows"	"\x56\x8B\x35\x2A\x2A\x2A\x2A\x8B\x06\x8B\x50\x68\x8B\xCE\xFF\xD2\x68\x2A\x2A\x2A\x2A"

			}

			"gEntList"

			{

				"library"	"server"

				"linux"		"@gEntList"

				"mac"		"@gEntList"

			}

		}

	}

}

