/**

 * Do not edit this file.  Any changes will be overwritten by the gamedata

 * updater or by upgrading your SourceMod install.

 *

 * To override data in this file, create a subdirectory named "custom" and

 * place your own gamedata file(s) inside of it.  Such files will be parsed

 * after SM's own.

 *

 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)

 */



"Games"

{

	/* CGlobalEntityList */

	"swarm"

	{

		"Offsets"

		{

			/* Offset into LevelShutdown */

			"gEntList"

			{

				"windows"	"11"

			}



			"EntInfo"

			{

				"windows"	"4"	

			}

		}

		

		"Signatures"

		{

			"LevelShutdown"

			{

				"library"	"server"

				"windows"	"\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"

			}

		}

	}



	"reactivedrop"

	{

		/*

		 * Alien Swarm: Reactive Drop

		 * Symbol Server: https://symsrv.reactivedrop.com

		 */

		

		"Offsets"

		{

			/* Offset into "LevelShutdown" */

			"gEntList"

			{

				"windows"	"28"

			}



			"EntInfo"

			{

				"windows"	"4"	

			}

		}

		

		"Signatures"

		{

			/* CGlobalEntityList::Clear() */

			"LevelShutdown"

			{

				"library"	"server"

				"windows"	"\x55\x8B\xEC\x51\xA1\x2A\x2A\x2A\x2A\xC6\x05\x2A\x2A\x2A\x2A\x01"

			}

		}

	}

}

