owner = RUS
controller = RUS
add_core = RUS
trade_goods = grain
life_rating = 35
naval_base = 2
fort = 1
railroad = 1
#state_building = {
#	level = 1
#	building = lumber_mill
#	upgrade = yes
#}
#state_building = {
#	level = 1
#	building = cement_factory
#	upgrade = yes
#}
1861.1.1 = { 
	state_building = {
		level = 1
		building = steamer_shipyard
		upgrade = yes
	} 
	state_building = {
		level = 1
		building = ammunition_factory
		upgrade = yes
	} 
	state_building = {
		level = 1
		building = small_arms_factory
		upgrade = yes
	} 
}
1861.1.1 = {
	railroad = 2
	fort = 2
}