"lang" ഍ { ഍ "Language" "English" ഍ "Tokens" ഍ { ഍ "duplicate_file_title" "ERROR: Duplicate Geometry File" ഍ "duplicate_file_text" "\nThe same geometry file cannot be loaded twice.\nSpecify a different geometry file.\n" ഍ ഍ "steamid_error_title" "ERROR: Invalid Steam Id" ഍ "steamid_error_text" "\nSteam Id cannot be determined.\nLaunch application via steam.\n" ഍ ഍ "valid" "VALID" ഍ "invalid" "INVALID" ഍ "none" "" ഍ ഍ "itemtest_wizard_global_title" "Specify Global Parameters" ഍ "itemtest_wizard_global_info" ഍ " ഍ Specify the global parameters for the item ഍ ഍ - Name must be non-empty ഍ ഍ - Class must be all_class or one of the nine available classes: ഍ - - demo, engineer, heavy, medic, pyro, scout, sniper, soldier, spy - - ഍ ഍ - SteamId is computed automatically ഍ " ഍ "itemtest_wizard_global_valid" "Valid Global settings" ഍ "itemtest_wizard_global_invalid" "Invalid Global settings" ഍ ഍ "nameLabel" "Name" ഍ "nameValid" "Valid item name specified" ഍ "nameInvalid" "Invalid item name specified" ഍ "classLabel" "Class" ഍ "classValid" "Valid class specified" ഍ "classInvalid" "Invalid class specified" ഍ "steamLabel" "Steam Id" ഍ "steamValid" "Valid Steam Id" ഍ "steamInvalid" "Invalid Steam Id" ഍ "autoSkinLabel" "bip_head" ഍ "autoSkinCheckButtonText" "Auto Skin to bip_head bone" ഍ "autoSkinValid" "Valid Auto Skin Setting" ഍ "autoSkinInvalid" "Invalid Auto Skin Setting" ഍ ഍ "itemtest_wizard_geometry_title" "Select Geometry Files" ഍ "itemtest_wizard_geometry_info" ഍ " ഍ Select the geometry files that comprise the item ഍ ഍ - Geometry files can be DMX, OBJ or SMD files ഍ ഍ - There must be at least two LODs specified ഍ ഍ - Each LOD must have fewer polygons than the previous LOD ഍ ഍ - Each LOD must have some geometry in it ഍ " ഍ ഍ "itemtest_wizard_geometry_info_dev" ഍ " ഍ Select the geometry files that comprise the item ഍ ഍ - Geometry files can be DMX, OBJ or SMD files ഍ ഍ - There must be at least one LODs specified ഍ ഍ - Each LOD must have fewer polygons than the previous LOD ഍ ഍ - Each LOD must have some geometry in it ഍ " ഍ ഍ "itemtest_wizard_geometry_valid" "Valid Geometry files" ഍ "itemtest_wizard_geometry_invalid" "Invalid Geometry files" ഍ ഍ "LOD0Label" "LOD 0" ഍ "LOD0Valid" "Valid geometry file specified" ഍ "LOD0InValid" "Invalid geometry file specified" ഍ ഍ "LOD1Label" "LOD 1" ഍ "LOD1Valid" "Valid geometry file specified" ഍ "LOD1InValid" "Invalid geometry file specified" ഍ ഍ "LOD2Label" "LOD 2" ഍ "LOD2Valid" "Valid geometry file specified" ഍ "LOD2InValid" "Invalid geometry file specified" ഍ ഍ "LOD3Label" "LOD 3" ഍ "LOD3Valid" "Valid geometry file specified" ഍ "LOD3InValid" "Invalid geometry file specified" ഍ ഍ "LOD4Label" "LOD 4" ഍ "LOD4Valid" "Valid geometry file specified" ഍ "LOD4InValid" "Invalid geometry file specified" ഍ ഍ "LOD5Label" "LOD 5" ഍ "LOD5Valid" "Valid geometry file specified" ഍ "LOD5InValid" "Invalid geometry file specified" ഍ ഍ "LOD6Label" "LOD 6" ഍ "LOD6Valid" "Valid geometry file specified" ഍ "LOD6InValid" "Invalid geometry file specified" ഍ ഍ "LOD7Label" "LOD 7" ഍ "LOD7Valid" "Valid geometry file specified" ഍ "LOD7InValid" "Invalid geometry file specified" ഍ ഍ "LOD8Label" "LOD 8" ഍ "LOD8Valid" "Valid geometry file specified" ഍ "LOD8InValid" "Invalid geometry file specified" ഍ ഍ "LOD9Label" "LOD 9" ഍ "LOD9Valid" "Valid geometry file specified" ഍ "LOD9InValid" "Invalid geometry file specified" ഍ ഍ "LOD0Button" "Browse for LOD 0 ..." ഍ "LOD1Button" "Browse for LOD 1 ..." ഍ "LOD2Button" "Browse for LOD 2 ..." ഍ "LOD3Button" "Browse for LOD 3 ..." ഍ "LOD4Button" "Browse for LOD 4 ..." ഍ "LOD5Button" "Browse for LOD 5 ..." ഍ "LOD6Button" "Browse for LOD 6 ..." ഍ "LOD7Button" "Browse for LOD 7 ..." ഍ "LOD8Button" "Browse for LOD 8 ..." ഍ "LOD9Button" "Browse for LOD 9 ..." ഍ ഍ "LOD0Delete" "X" ഍ "LOD1Delete" "X" ഍ "LOD2Delete" "X" ഍ "LOD3Delete" "X" ഍ "LOD4Delete" "X" ഍ "LOD5Delete" "X" ഍ "LOD6Delete" "X" ഍ "LOD7Delete" "X" ഍ "LOD8Delete" "X" ഍ "LOD9Delete" "X" ഍ ഍ "itemtest_wizard_texture_title" "Specify Textures" ഍ "itemtest_wizard_texture_info" ഍ " ഍ Select the texture files that comprise the material ഍ " ഍ ഍ "itemtest_wizard_texture_valid" "Texture data is valid" ഍ "itemtest_wizard_texture_invalid" "Texture data is invalid" ഍ ഍ "VMT0Label" "Material 0" ഍ "VMT1Label" "Material 1" ഍ "VMT2Label" "Material 2" ഍ "VMT3Label" "Material 3" ഍ "VMT4Label" "Material 4" ഍ "VMT5Label" "Material 5" ഍ ഍ "VMT0Valid" "Valid" ഍ "VMT1Valid" "Valid" ഍ "VMT2Valid" "Valid" ഍ "VMT3Valid" "Valid" ഍ "VMT4Valid" "Valid" ഍ "VMT5Valid" "Valid" ഍ ഍ "VMT0Invalid" "Invalid" ഍ "VMT1Invalid" "Invalid" ഍ "VMT2Invalid" "Invalid" ഍ "VMT3Invalid" "Invalid" ഍ "VMT4Invalid" "Invalid" ഍ "VMT5Invalid" "Invalid" ഍ ഍ "MaterialLabel" "Material Name" ഍ ഍ "MaterialTypeLabel" "Material Type" ഍ "Primary" "Primary" ഍ "Secondary" "Secondary" ഍ "DuplicateOfPrimary" "Duplicate of Primary" ഍ "DuplicateOfSecondary" "Duplicate of Secondary" ഍ ഍ "CommonRedBlueLabel" "Common / Red & Blue" ഍ "Common" "Common" ഍ "RedAndBlue" "Red & Blue" ഍ ഍ "CommonTextureLabel" "Common Texture" ഍ ഍ "RedTextureLabel" "Red Texture" ഍ ഍ "BlueTextureLabel" "Blue Texture" ഍ ഍ "ColorAlphaLabel" "Color Alpha Type" ഍ "Nothing" "Nothing" ഍ "Transparency" "Transparency" ഍ "Paintable" "Paintable" ഍ ഍ "NormalMapLabel" "Normal Map" ഍ ഍ "NormalAlphaLabel" "Normal Map Alpha Type" ഍ "SpecPhong" "Spec/Phong Map" ഍ ഍ "BrowseButton" "Browse ..." ഍ ഍ "itemtest_wizard_final_title" "Select Operation" ഍ "itemtest_wizard_final_info" ഍ " ഍ Press the button of the action to be performed ഍ " ഍ ഍ "itemtest_wizard_final_valid" "" ഍ "itemtest_wizard_final_invalid" "" ഍ ഍ "GatherButton" "Gather Content" ഍ "GatherLabel" "" ഍ "StudioMDLButton" "Compile MDL" ഍ "StudioMDLLabel" "" ഍ "ZipButton" "Organize Data, Compile MDL & Create Archive" ഍ "ZipLabel" "" ഍ "HLMVButton" "Launch HLMV" ഍ "HLMVLabel" "" ഍ ഍ "ExploreMaterialContentButton" "Explore Mat Content Dir" ഍ "ExploreMaterialContentLabel" "" ഍ "ExploreMaterialGameButton" "Explore Mat Game Dir" ഍ "ExploreMaterialGameLabel" "" ഍ "ExploreModelContentButton" "Explore Mdl Content Dir" ഍ "ExploreModelContentLabel" "" ഍ "ExploreModelGameButton" "Explore Mdl Game Dir" ഍ "ExploreModelGameLabel" "" ഍ ഍ "TextEntry_Cut" "Cut" ഍ "TextEntry_Copy" "Copy" ഍ "TextEntry_Paste" "Paste" ഍ "FileOpenDialog_Open" "Open" ഍ "FileOpenDialog_Save" "Save" ഍ "FileOpenDialog_Select" "Select" ഍ "FileOpenDialog_Cancel" "Cancel" ഍ "FileOpenDialog_Look_in" "Look in:" ഍ "FileOpenDialog_File_Name" "File name:" ഍ "FileOpenDialog_Directory_Name" "Directory name:" ഍ "FileOpenDialog_File_Type" "File type:" ഍ "FileOpenDialog_Icon" " " ഍ "FileOpenDialog_Name" "Name" ഍ "FileOpenDialog_Type" "Type" ഍ ഍ "SysMenu_Minimize" " Minimize " ഍ "SysMenu_Maximize" " Maximize " ഍ "SysMenu_Close" " Close " ഍ "Frame_Untitled" "Untitled" ഍ "MessageBox_OK" "OK" ഍ "MessageBox_Cancel" "Cancel" ഍ "MessageBox_Yes" "Yes" ഍ "MessageBox_No" "No" ഍ "PropertyDialog_OK" "OK" ഍ "PropertyDialog_Cancel" "Cancel" ഍ "PropertyDialog_Apply" "Apply" ഍ "QueryBox_Cancel" "Cancel" ഍ "WizardPanel_Next" "Next >" ഍ "WizardPanel_Back" "< Back" ഍ "WizardPanel_Finish" "Compile" ഍ "WizardPanel_Cancel" "Cancel" ഍ "vgui_ok" "OK" ഍ "vgui_close" "Close" ഍ "vgui_Cancel" "Cancel" ഍ "vgui_select" "Select" ഍ "vgui_createfolder" "Create Folder..." ഍ "vgui_next" "Next >" ഍ "vgui_back" "< Back" ഍ "vgui_TimeLeftMinutesSeconds" "%s1 minutes %s2 seconds" ഍ "vgui_TimeLeftMinuteSeconds" "%s1 minute %s2 seconds" ഍ "vgui_TimeLeftMinutesSecond" "%s1 minutes %s2 second" ഍ "vgui_TimeLeftMinuteSecond" "%s1 minute %s2 second" ഍ "vgui_TimeLeftSeconds" "%s1 seconds" ഍ "vgui_TimeLeftSecond" "%s1 second" ഍ "vgui_TimeLeftMinutesSecondsRemaining" "%s1 minutes %s2 seconds remaining" ഍ "vgui_TimeLeftMinuteSecondsRemaining" "%s1 minute %s2 seconds remaining" ഍ "vgui_TimeLeftMinutesSecondRemaining" "%s1 minutes %s2 second remaining" ഍ "vgui_TimeLeftMinuteSecondRemaining" "%s1 minute %s2 second remaining" ഍ "vgui_TimeLeftSecondsRemaining" "%s1 seconds remaining" ഍ "vgui_TimeLeftSecondRemaining" "%s1 second remaining" ഍ "vgui_CreateDirectoryFail_Title" "Create Directory - Error" ഍ "vgui_CreateDirectoryFail_Info" "Failed to create directory, drive is read-only." ഍ "vgui_CreateDirectoryFail_AlreadyExists" "That folder already exists." ഍ ഍ "TextEntry_Language" "Language" ഍ "TextEntry_ConversionMode" "Conversion Mode" ഍ "TextEntry_SentenceMode" "Sentence Mode" ഍ ഍ "IME_English" "English" ഍ "IME_Chinese" "Chinese" ഍ "IME_Korean" "Korean" ഍ "IME_Hiragana" "Hiragana" ഍ "IME_FullWidthKatakana" "Full-width Katakana" ഍ "IME_FullWidthAlphanumeric" "Full-width Alphanumeric" ഍ "IME_HalfWidthKatakana" "Half-width Katakana" ഍ "IME_HalfWidthAlphanumeric" "Half-width Alphanumeric" ഍ ഍ "IME_General" "General" ഍ "IME_BiasNames" "Bias for Names" ഍ "IME_BiasSpeech" "Bias for Speech" ഍ "IME_NoConversion" "No Conversion" ഍ ഍ "IME_0404" "Chinese (Taiwan)" ഍ "IME_0804" "Chinese (PRC)" ഍ "IME_0409" "English (United States)" ഍ "IME_0411" "Japanese" ഍ "IME_0412" "Korean" ഍ "IME_0419" "Russian" ഍ "IME_041e" "Thai" ഍ ഍ "IME_040c" "French (Standard)" ഍ "IME_0407" "German (Standard)" ഍ "IME_0410" "Italian (Standard)" ഍ "IME_040a" "Spanish (Spain, Traditional Sort)" ഍ ഍ "KBEditorTitle" "Key Bindings Editor" ഍ "KBEditorSave" "OK" ഍ "KBEditorCancel" "Cancel" ഍ "KBEditorRevert" "Revert Changes" ഍ "KBEditorUseDefaults" "Use Defaults" ഍ "KBEditorBindingName" "Name" ഍ "KBEditorBinding" "Current Binding" ഍ "KBEditorModifiers" "Modifiers" ഍ "KBEditorCommand" "Command" ഍ "KBEditorDescription" "Description" ഍ "KBEditor_SHIFT" "Shift" ഍ "KBEditor_CONTROL" "Ctrl" ഍ "KBEditor_ALT" "Alt" ഍ ഍ "KBHelpDialogTitle" "Key Bindings Help" ഍ "KBHelpEditBindings" "Edit..." ഍ ഍ "KBCustomBindingEdit" "Custom Binding Properties" ഍ "KBCustomBindingName" "Binding Name" ഍ "KBCustomBindingCommand" "Command" ഍ ഍ "FileOpenDialog_Col_Name" "Name" ഍ "FileOpenDialog_Col_Size" "Size" ഍ "FileOpenDialog_Col_Type" "Type" ഍ "FileOpenDialog_Col_DateModified" "Date Modified" ഍ "FileOpenDialog_Col_DateCreated" "Date Created" ഍ "FileOpenDialog_Col_Attributes" "Attributes" ഍ "FileOpenDialog_FileType_Folder" "File Folder" ഍ "FileOpenDialog_ToolTip_Up" "Up" ഍ "FileOpenDialog_ToolTip_NewFolder" "New Folder" ഍ "FileOpenDialog_NewFolder_InputTitle" "New Folder" ഍ "FileOpenDialog_NewFolderPrompt" "Name:" ഍ "FileOpenDialog_NewFolder_DefaultName" "New Folder" ഍ "FileOpenDialog_ToolTip_OpenInExplorerButton" "Open In Explorer" ഍ ഍ "PerforceFileList_Col_Name" "Name" ഍ "PerforceFileList_Col_Size" "Size" ഍ "PerforceFileList_Col_Type" "Type" ഍ "PerforceFileList_Col_Attributes" "Attributes" ഍ "PerforceFileList_FileType_Folder" "File Folder" ഍ "PerforceFileList_ToolTip_Up" "Up One Folder" ഍ "PerforceFileList_Col_InPerforce" "In Perforce" ഍ "PerforceFileList_Col_Synched" "Synched" ഍ "PerforceFileList_Col_Checked_Out" "Checked Out" ഍ ഍ "AssetBuilder_FileNew" "New..." ഍ "AssetBuilder_FileOpen" "Open..." ഍ "AssetBuilder_FileSave" "Save" ഍ "AssetBuilder_FileSaveAs" "Save As..." ഍ "AssetBuilder_FileSaveAs" "Save As..." ഍ "AssetBuilder_AddSource" "Add" ഍ "AssetBuilder_RemoveSource" "Remove" ഍ "AssetBuilder_ApplyChanges" "Apply" ഍ "AssetBuilder_DuplicateSourceTitle" "Duplicate source name!" ഍ "AssetBuilder_DuplicateSourceText" "This source already exists in the list of sources of this type!" ഍ "AssetBuilder_CannotRenameSourceFiles" "Invalid save file name!" ഍ "AssetBuilder_CannotRenameSourceFilesText" "Cannot compute the relative file name of some sources in this file!" ഍ "AssetBuilder_Compile" "Compile" ഍ "AssetBuilder_Publish" "Publish" ഍ "AssetBuilder_AbortCompile" "Abort" ഍ ഍ "AssetPicker_Rescan" "Rescan" ഍ ഍ "SequencePicker_Defaults" "Defaults" ഍ "SequencePicker_RootMotion" "Generate root motion" ഍ ഍ "DmeSourceDCCFile_DuplicateSourceTitle" "Duplicate DCC object name!" ഍ "DmeSourceDCCFile_DuplicateSourceText" "This DCC object already exists in the list of DCC objects!" ഍ ഍ "DmeCombinationSystemEditor_GroupControls" "Group Controls" ഍ "DmeCombinationSystemEditor_UngroupControls" "Ungroup Controls" ഍ "DmeCombinationSystemEditor_StereoControl" "Stereo Control" ഍ "DmeCombinationSystemEditor_EyelidControl" "Eyelid Control" ഍ "DmeCombinationSystemEditor_RenameControl" "Rename Control..." ഍ "DmeCombinationSystemEditor_DuplicateNameTitle" "Duplicate Control Name Specified!" ഍ "DmeCombinationSystemEditor_DuplicateNameText" "Control names must be unique. Please enter a different control name." ഍ "DmeCombinationSystemEditor_AddDominationRule" "Add Domination Rule" ഍ "DmeCombinationSystemEditor_RemoveDominationRule" "Remove Domination Rule" ഍ "DmeCombinationSystemEditor_DuplicateSuppressed" "Duplicate Suppressed" ഍ "DmeCombinationSystemEditor_DuplicateDominators" "Duplicate Dominators" ഍ "DmeCombinationSystemEditor_SelectDominators" "Select Dominators..." ഍ "DmeCombinationSystemEditor_SelectSuppressed" "Select Suppressed..." ഍ "DmeCombinationSystemEditor_MoveUp" "Move Up" ഍ "DmeCombinationSystemEditor_MoveDown" "Move Down" ഍ "DmeCombinationSystemEditor_ToggleWrinkleType" "Toggle Wrinkle Type" ഍ "DmeCombinationSystemEditor_Import" "Import Combination Rules..." ഍ "DmeCombinationSystemEditor_ImportDomination" "Import Domination Rules..." ഍ ഍ "DmePresetGroupEditor_AddGroup" "Add Preset Group..." ഍ "DmePresetGroupEditor_AddPhonemeGroup" "Add Phoneme Preset Group" ഍ "DmePresetGroupEditor_RenameGroup" "Rename Preset Group..." ഍ "DmePresetGroupEditor_RemoveGroup" "Remove Preset Group" ഍ "DmePresetGroupEditor_ToggleVisibility" "Toggle Group Visibility" ഍ "DmePresetGroupEditor_ToggleSharing" "Toggle Group Sharing" ഍ ഍ "DmePresetGroupEditor_AddPreset" "Add Preset..." ഍ "DmePresetGroupEditor_RenamePreset" "Rename Preset..." ഍ "DmePresetGroupEditor_RemovePreset" "Remove Preset" ഍ "DmePresetGroupEditor_MoveUp" "Move Up" ഍ "DmePresetGroupEditor_MoveDown" "Move Down" ഍ "DmePresetGroupEditor_ImportPresets" "Import Presets..." ഍ "DmePresetGroupEditor_ImportPhonemes" "Import Phonemes..." ഍ "DmePresetGroupEditor_ExportPresets" "Export Presets..." ഍ "DmePresetGroupEditor_ExportPresetsToFaceposer" "Export Presets to .TXT..." ഍ "DmePresetGroupEditor_ExportPresetsToExpression" "Export Presets to .VFE..." ഍ "DmePresetGroupEditor_DuplicateNameTitle" "Duplicate Preset Group Name Specified!" ഍ "DmePresetGroupEditor_DuplicateNameText" "Preset group names must be unique. Please enter a different group name." ഍ "DmePresetGroupEditor_DuplicatePresetNameTitle" "Duplicate Preset Name Specified!" ഍ "DmePresetGroupEditor_DuplicatePresetNameText" "Preset names must be unique. Please enter a different preset name." ഍ "DmePresetGroupEditor_CannotRemovePresetGroupTitle" "Cannot Remove Preset Group!" ഍ "DmePresetGroupEditor_CannotRemovePresetGroupText" "The procedural preset group cannot be removed." ഍ "DmePresetGroupEditor_EditPresetRemapping" "Edit Preset Remapping..." ഍ "DmePresetGroupEditor_RemoveDefaultControls" "Remove Default Controls" ഍ "DmePresetGroupEditor_RemapPresets" "Remap Presets" ഍ ഍ "DmePresetRemapPanel_SelectPreset" "Select Source Preset..." ഍ "DmePresetRemapPanel_RemovePreset" "Clear Source Preset" ഍ ഍ "Console_Title" "Console" ഍ "Console_Submit" "Submit" ഍ ഍ } ഍ } ഍